Anime Studio Feature | Lightwave Support as: | |
Render Image name | Render image name (optional) | |
Render Anim name | Render Anim name (optional) | |
Render resolution | Camera Resolution (optional) | |
Render Range | Render range (optional) | |
FPS | FPS | |
Background colour | Background Colour | |
Camera Motion | Camera Motion | |
Camera Zoom | My visual approximation of camera zoom. | |
Layers | Each layer is either a null object or a layer from the mesh. Layers are parented and animated like the AS Layers. | |
Names | Either the null name, or the mesh name | |
Origin | Either the null or mesh pivot. | |
Parent Bone | The null/mesh is parented to the correct bone | |
Visible | Scales the null/mesh to < 0,0,0> to hide the layer | |
Render only | Hides the null or mesh in scene. | |
Editor only | Turns on 'Unseen by camera' | |
Scale Compensation | Not supported | |
Rotate to follow path | Not supported | |
Scale Compensation | Not supported | |
Face Camera | Layer always faces the camera | |
Masking Mode | Not supported | |
Blend Mode | Not supported | |
Camera Immune | Not supported | |
DOF Immune | Not supported | |
Transforms | Null/mesh translation/rotation/scale | |
Flipping | Creates envelopes which are read by a motion plugin and used to scale the layers in the x/y | |
Opacity | Null/mesh dissolve envelope | |
Layer Types | ||
Shape | Mesh. Makes the curves into LW curves with smooth or sharp corners only, no semi-smooth corners as LW does not support them. | |
Image | A subdivided plane set as a Sub-d object with the image applied | |
Group | A null object | |
Bone Layers | A null with LightWave bones | |
Switch Layers | Scales child layers to < 0,0,0> to hide layers, also with LightWave bones if they exist in this layer. switch morphs are not yet supported. | |
Particles | A null, otherwise unsupported | |
Note | A null, otherwise unsupported | |
Mesh3d | A null, otherwise unsupported | |
Mesh Support | ||
Points | Converted to vertices | |
Curves | A curve is converted to a series of LW curves, broken where the curve sharpness is above a certain threshold | |
Groups | Vertex selection sets | |
Shape Support | ||
Shape | The LW curves can be frozen to make a mesh. This can be optionally tripled Importer tries to assign the correct surface to the right curves, but due to the way AS handles this, this may not alway be possible | |
Style/Shape attributes | Converted to LW Surfaces | |
Colour | Colour (animated colour not supported yet) | |
Alpha | Transparency (animated transparency not supported yet) |